C++ Programming GalleryGraphics

How to Draw a PCX image in C++ (PCXBGI), using graphics.h BGI library

LOAD A PCX ON SCREEN using the WinBGIDLL library.

Advantages:

  • 5 resolution modes: 320×200, 640×400, 640×480, 800×600 and 1024×768.
  • Works with 256 colors, you can change all the colors of the palette simultaneously with the Palette function, which is defined in the same library and works faster than the setpalette function that is included in graphics.h
  • Uses all the WinBGI functions included in graphics.h, except that it does not accept XOR_PUT and similar modes….otherwise it is ok.

Developed by:

JOSE LUIS DE LA CRUZ LAZARO

YACSHA – Software & Desing, since 1999, Lima – Perú
The World of Chaos – EL MUNDO DEL CAOS – Unlimited Programming

You can DOWNLOAD the SOURCE CODE and executable software for FREE from here:

Join The World of Chaos Developer Community😃

Contribute to the project on Github!

HISTORY

  • Version 2 – 22-III-2024
    • Update: Porting to VC++ 2017 using winbgi
    • Using IMGBGI to load PCX
    • LOAD A PCX ON SCREEN using WINBGI
  • Version 1.1 – 20-IX-1999
    • LOAD A PCX ON SCREEN using the bgi SVGA256 driver
    • Class PCX 1.1

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